GIS Engineer at UC Berkeley building campus digital twins and bringing together LiDAR, photogrammetry, sensor data, and game engine visualization in geospatial environments.
I'm a GIS Engineer and Digital Twin Developer with over a decade of experience bridging the physical and digital worlds. Currently at UC Berkeley, I build interactive 3D environments that transform raw geospatial data into living, breathing infrastructure simulations.
My career spans Indonesia and the United States. I have mapped subsurface geology at Freeport McMoRan's underground mines in Papua, explored new 3D workflows at Esri in California, and now integrate LiDAR, photogrammetry, and sensor data into campus digital twins at UC Berkeley.
I also enjoy the creative side of technology, including Unreal Engine visualizations, 3D art, and computer graphics coursework.
MS Geosystem Engineering focused on geospatial data acquisition, digital twin development, and infrastructure modeling.
5+ years at Freeport McMoRan managing geotechnical monitoring for underground mines, developing subsidence models protecting 650+ facilities.
Practical experience with InSAR, LiDAR, IBIS radar, GPS prisms, photogrammetry, and satellite imagery analysis (Landsat, NAIP).
I enjoy combining engineering with creative design through visualization, 3D art, and course projects.
A decade of engineering experience across mining, geospatial technology, product development, and digital twin research.
Selected work in mine monitoring, geospatial analysis, digital twins, 3D visualization, and creative projects.
Tools I have used across geospatial engineering, 3D visualization, and technical projects.
A foundation in geological engineering expanded through geospatial technology and digital twin development at UC Berkeley.
I'm actively looking for new opportunities in GIS engineering, digital twin development, smart infrastructure, and geospatial technology. Whether you have a role to discuss or a project idea, I'd love to hear from you.
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